Bring to Light (2018)

If you’re into horror and survival games with a unique backstory, Bring To Light, from Canadian developer Red Meat Games, is for you. After getting stuck underground in the subway following a cataclysm on the surface, you will have to navigate your way out of the treacherous area that is being overtaken by strange alien creatures. You’re not alone and ill-equipped for this journey. Fortunately for you, your torchlight is able to freeze enemies in their tracks giving you a small respite and time to flee further away.

However, those monsters won’t be the only things you’ll have to deal with. The various rooms each represent puzzles you’ll need to solve if you want to get out of this maze alive. We love the various references in the game that bring back memories from previous adventures such as Alan Wake for the maze-like setting and mostly the torchlight to defend yourselves. But we also get strong Cloverfield vibes from the underground claustrophobic location filled by unidentified monsters. To make it all the more frightening, you can play Bring To Light with a virtual reality headset for an immersive experience.

Bring To Light also has a tablet-based companion app which can be used to roam around Canada and learn about folklore and other scary stories. But that’s not all as the application also has an augment reality game built-in in which you can see the monsters around you.

Review by Antoine Clerc-Renaud

Available on:

Type:

Digital

Collections:

Horror, Indie Games

Canadian connection

Developed by Red Meat Games
Kitchener, Ontario and Halifax, Nova Scotia