Kona (2016)

If you’re an investigator at heart looking for a mysterious yet extraordinary adventure taking place in a local setting, then Kona is for you. Set in Northern Québec in the 1970s, Kona is a masterpiece created by Parabole, a small team of developers from the province. The adventure centres around Carl Faubert, a private investigator called in by a rich anglophone client to shed a light on strange phenomena. However, he finds his client shot dead in the local gas station upon his arrival. Who did this? And why is the village so deserted? Where are the locals?

Gameplay wise, Kona is played in a first-person and you must be careful about a few things. Being stranded in this village of Northern Quebec in the heart of the winter means that you can’t stay outside your car for long periods without freezing to death, you’ll have to find some wood and a lighter in order to warm yourself.

The strange things happening up there also mean that you can feel stressed and the more Carl is stressed the less he can run and the less accurate his aim will be. Although weapons are only used a few times, you’ll need them to defend yourself against the wilderness. You’ll need your car to carefully move around, visit the houses and gather clues to solve this local mystery. An engrossing play from beginning to end.

Review by Antoine Clerc-Renaud

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Indie Games

Canadian connection

Developer Parabole
Quebec City, Quebec
Listed in Polygon's top 100 games to look forward to