After Baldur’s Gate, BioWare tackled a new region of the Forgotten Realms from Dungeons & Dragons, Neverwinter. In Neverwinter Nights, you first create your character with a more expansive creation process than ever before. Moreover, the environment changes a bit as it is now in full real time 3D, meaning we can rotate the camera around the protagonist wherever we are.
Storywise, Neverwinter Nights invites you to investigate and possibly solve the mystery of the Wailing Death, a strange disease that plagued the city of Neverwinter forcing it to go into quarantine. While gathering ingredients to prepare a cure, you hear that Lady Aribeth, your guide and mentor, might be part of the cult that bestowed this dark magic on the city. Of course the next course of action involves confronting the one you used to call a friend but how will she react?
In terms of gameplay, Neverwinter Nights plays like the Baldur’s Gate of old albeit with a more intuitive interface. Speaking of which, the mobile devices version as well as the 2019 console version, by Beamdog, is even more refined with easy to grasp controls and interface.
Being a great game that defined its era is not the only feat achieved by Neverwinter Nights. BioWare’s role playing game was also used at various universities around the world to teach different subjects. In Canada and more precisely at the University of Alberta, Neverwinter Nights and its subsequent game engine, Aurora, were used in the video game design course.